Spot cheaters and warn other communities.

Every kill is analyzed. You decide the sanction, with the evidence in front of you.

A case file per player

When a player looks suspicious, Handler opens a case with the kills involved.

  • The case says why the player is a concern, evidence by evidence.
  • The score ranks the cases: moderate, high or very high.
  • You choose: clear them, kick or ban. Obvious cases can go out on their own, if you turn that on.
A player's anticheat case: score, evidence and the kills involved.

Copied names

A player who takes another player's name opens a critical case.

  • Handler compares the in-game name, the Steam name and the players on the server.
  • Look-alike letters, such as a Cyrillic "а", are spotted.
  • A kick or ban can be automatic, if you turn that on.
Name impersonation case: the in-game name copies another player's, while the Steam name is different.

Bans from other communities

Share your confirmed bans and receive those of others, without knowing who publishes them.

  • Each report comes with its reason and the player's reputation.
  • A community that is often wrong weighs less than a reliable one.
  • You choose what you publish and what you receive.
Network report queue: name, reason such as Cheating or Deliberate team kill, reputation, Seen and Dismiss buttons.

You stay in charge

For each type of report, you choose the reaction: alert, case, kick or ban.

  • An automatic sanction needs two communities to agree.
  • A reported player can appeal, first to the community that reported them, then to the platform.
  • Appeals have their own tab.
Network settings: the reaction chosen for each type of report.

The rest of Handler

Connect your first server.

The account is free.

Coming from another tool? We'll handle the move. Migrate to Handler