Moderate your Wardogs server live.
Your bans and rules apply even when nobody from the team is online.
You need RCON access to the server and a block to paste into its config.

From the control tower
- Follow the match
- The score of the three factions, every player's K/D and ping, every kill with the weapon.
- Act on a player
- Kick them, down them, message them or move them to another team.
- Change the match
- Map, lighting, end of match, message to the whole server.
Bans that enforce themselves
Ban a player even when they are offline: the ban lands the moment they come back.
- On one server or the whole organization, for 3 days or for good.
- Their profile gathers their names, fights, sanctions and your team's notes.
- The audit log keeps every action.

Cheaters spotted
Every kill is analyzed, and you see why a player looks suspicious.
- One case per player, with the kills involved.
- You decide: clear, kick or ban.
- Blatant cases can be sanctioned automatically.

Bans from other communities
Share your confirmed bans and receive other communities' bans, without knowing who published them.
- You pick the reaction: alert, case, kick or ban.
- An automatic sanction needs two communities to agree.
- A reported player can appeal.

Your rules, without writing code
A trigger, conditions, actions, tried on a test player before you turn them on.
- Team kill
- Warning, then downed, then a 3-day ban.
- Ping above 220 ms
- Automatic kick.
- 3 ping kicks in 24 h
- 3-day ban.
- Ready-made modes: random teams drawn at 95 points, 50 vs 50 with a waiting team.
- Turn them on by hand or on a schedule, say on Wednesday nights.
- Import packs published by other communities.

Player reports arrive as tickets
A player reports a problem from your public page, with the match and the players involved.
- Review the match and the players' history without leaving the ticket.
- Reply to the player or discuss it between moderators.
- New tickets reach you on Discord or on your phone.

Who plays, and how
See who plays, at what time and with which weapons.
- A report for every match: scores, kills per faction, player table.
- A dashboard per server, over 7, 30 or 90 days.
- Leaderboards per game season.

A public page for your players
Publish your servers' status, a leaderboard and match reports.
- Players vote for the next map with their Steam account.
- Vote kicks exist too, off by default.
- Any player can remove their profile.

Discord and your tools
The bot answers /status and /player and posts your alerts in your channels.
Learn moreabout Discord and your tools- /kick and /ban from Discord, with confirmation.
- API keys and webhooks for your own tools.
Your own collector, if you want one
Install your own collector next to your server: it reads your organization's servers only.
Install a collector- A single static binary of about 3 MB, for Linux amd64 and arm64, installed with systemd on Debian or Ubuntu.
- Signed releases (minisign) and daily automatic updates you can turn off.
- About 1.7 MB of memory per server at 100 players.
- Optionally, RCON passwords are sealed for your collectors: Handler can't read them.
- Free.
On your phone
The live match, alerts and tickets. iPhone and Android.
Learn moreabout On your phoneDownload the Android app
The live kill feed 
Alerts to handle 
A ban confirmed with Face ID 
The next map
Every member gets the right access
Your team grows without everyone having access to everything.
Access and sign-in
- A moderator can have access to their servers only.
- One permission per action: kick, ban, edit the config.
- Two-factor authentication and an audit log.
Reading your servers
- Every server is read every 150 ms.
- If your server is far from Europe, install a collector next to it.
- Tested with 100 full servers at once.
Connect your first server
Create your account and your organization
Then invite your moderators.
Add the server
Its address and RCON password. Paste the provided block into ServerSettings.ini, then restart the server.
Set up your bans and rules
Kills reach the control tower a few seconds later.
Free, with no limits
Everything you need to run and protect your servers is free, for as many servers and members as you like. Pro adds extras for communities that want to go further.
Free
- Moderation, live control tower and anticheat
- Shared network, automations and player tickets
- Stats, public pages and the mobile app
- Unlimited servers and members
Pro, on top
- Real-time stream, higher API and webhook limits
- A Discord bot under your own name
- History beyond 90 days
- Priority support
Pro pricing soon
Questions
What do I need to get started?
Your server's address, port and RCON password, and access to its ServerSettings.ini file.
Does Handler touch my game config?
Only for what you change from the site, like the rotation or reserved slots. Every version is kept and can be restored in one click.
Where are my servers hosted?
Your server stays with your host. Handler connects to it remotely over RCON.
Is my RCON password safe?
It is encrypted and never shown again, not even to your team.
Do all my moderators need to be admins?
No. Each member has a role, on the whole organization or on some servers. You can create your own roles.
Is Handler available in English?
Yes. The site and the apps come in English and in French.
Is it free?
Yes, with no limit on servers or members. Pro adds extras for those who want more.
Connect your first server.
The account is free.
Coming from another tool? We'll handle the move. Migrate to Handler